Design Principles for Augmented Reality (Part 2)

Design Principles for Augmented Reality (Part 2)

Published on | Prototyping: From UX to Front End — Medium Skjoldbroder “How Might We use Augmented Reality — Part 2”. There are many great suggestions for how we might use Augmented Reality (AR). Luke Wroblewski initiated a super interesting conversation about this, and ideas are pouring in from designers worldwide. In an earlier article, I categorised some […]