How to push VR beyond early-adoption

How to push VR beyond early-adoption

Published on | Prototyping: From UX to Front End — Medium Marius Aeberli When we asked the luxury Swiss watch maker Vacheron Constantin to invest in VR, they politely responded: “Our customers don’t play video games”. Actually, we couldn’t blame them. It was 2014 and it was hard to find VR experiences that weren’t games demonstrations. […]