The Life Cycle of a Map
Published on | Prototyping: From UX to Front End — Medium Camila Gormaz
When I started making maps for Long Gone Days, about two years ago, I would stare at an empty canvas for hours. If …
Published on | Prototyping: From UX to Front End — Medium Camila Gormaz
When I started making maps for Long Gone Days, about two years ago, I would stare at an empty canvas for hours. If …