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Here's some new UX Challenges! We made these so that designers can learn and practice crucial UX skills. There are too many clichéd UI exercises out there. These challenges are different
🔥 Popular Articles
How to design a sleek dashboard UI
By Diana Malewicz
Design Articles Without The Paywall: Open Stories
By Graeme Fulton
Touch, Point, Click: Mouse vs Touch Screen Input
By Graeme Fulton
How to Pick More Beautiful Colors for your Data Visualizations
By Lisa Charlotte Rost
No more scattered notes! Build a "Productivity System" using this Notion template
By Zoe Chew
A New, Revolutionary UI is just Around the Corner — Here are the Signs
By Jonathan Lee
An Ultimate Guide to Selecting the Perfect Artboard Size for Web/Desktop Applications
By Arpit Gupta
Interaction Design Is More Than Just User Flows and Clicks
By Richard Yang
#User Centered Design
Design for the Real People, Not for the Users
As an active practitioner of many design methodologies, while trying to understand why people behave in a particular way, over the years, I came to the conclusion that I haven’t asked the right question.
By Viktorija Bachvarova
13 Form Design Guidelines
Forms are often the one thing standing between the user and his objective: contact forms, payment details, or account creation. It’s hardly an overstatement to say that forms are an indispensable component for any website or app today.
By Jeremiah Lam
UI & UX micro-tips: Volume three
When creating efficient, accessible, and beautiful UIs, it takes only a tweak to improve your designs. Check out these UI & UX micro-tips.
By Marc Andrew
What No One Explains About the Design Process
The UX industry puts a lot of emphasis on process. As a result, we have questions like: Where do I start on a new project? How do I know what to do next? Which process should I learn?
By Jordan Bowman
30 Years Old and The End of Creativity
There is a popular belief that 30 is the age limit for those who do creative work: People can only come up with great ideas when they are young. Once the 30s kick in, this ability gradually decreases, and they cannot generate ideas anymore.
By Hoang Nguyen
Animation/Motion Design Tokens for Complex Design Systems
Fundamentally speaking (with no regard for the platform), an animation lets an element gradually change from one state to another. Each animation needs at least these four parts: trigger, duration, easing, and property.
By Oscar Gonzalez
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In case you
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Do free fonts get a bad wrap?
2 Apr 2021
Figma not free anymore?
2 Apr 2021
Hola Amigos, Framer Gamepad Support , and XD v38
24 Mar 2021