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Most recognized specializations of design are…
- UX/UI Designer (Generalist)
- UX Researcher
- UX Architect
- Visual Designer
- Interaction Designer
- UX/UI Developer
- Motion Designer
- UX Writer
- Usability Analyst
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1. UX/UI Designer
- Conducting user research to understand user psychology.
- Create personas through user research and data.
- Find creative ways to solve UX problems (e.g. usability, findability).
- Developing task flows and Information Architecture.
- Define the right interaction model and evaluate its success.
- Develop wireframes, UI, and prototypes around customer needs.
- Conduct usability testing and gather feedback.
- Collaborate and communicate design ideas and prototypes to developers to create intuitive and user-friendly products.
2. UX Researcher
- User Interviews
- Surveys (online)
- Focus group interviews
- Observations
- Documents or Journal study
- Case Studies
- Plan and implement user research strategies and methodologies.
- Conduct primary and secondary user research.
- Conduct and evaluate quantitative and qualitative research.
- Perform market and ethnographic research.
- Perform competitor analysis.
- Work closely with cross-functional teams to identify and evaluate research topics.
- Advocate research findings to diverse audiences through written and oral presentations.
- Perform usability studies with consumers.
- Ask questions, gather data, and analyze data.
- Use a diverse set of UX research tools like SurveyMonkey, UserTesting.com, Google Analytics, Hotjar, etc.
3. UX Architect
- Conducting user research to understand user psychology.
- Create personas through user research and data.
- Find creative ways to solve UX problems (e.g. usability, findability).
- Developing task flows and Information Architecture.
- Define the right interaction model and evaluate its success.
- Develop wireframes, UI, and prototypes around customer needs.
- Conduct usability testing and gather feedback.
- Collaborate and communicate design ideas and prototypes to developers to create intuitive and user-friendly products.
4. Visual Designer
- Present the user-interface visually so that information is easy to read, easy to understand, and easy to find.
- Generate clear ideas, concepts, and designs of creative assets from beginning to end.
- Interpret the storyboards to tell visual stories that support learning.
- Work collaboratively with other designers to ensure a consistent, integrated brand perception and user-experience.
- Collaborate with a cross-functional team that includes engineers, product managers to create simple, easy-to-use software.
- Translate client business requirements, user needs, technical requirements into designs that are visually enticing, easy to use, and emotionally engaging.
- Staying in the loop and on top of the latest standards, changes, trends in the visual design field.
5. Interaction Designer
- Conducting user research to understand user psychology.
- Create personas through user research and data.
- Find creative ways to solve UX problems (e.g. usability, findability).
- Developing task flows and Information Architecture.
- Define the right interaction model and evaluate its success.
- Develop wireframes, UI, and prototypes around customer needs.
- Conduct usability testing and gather feedback.
- Collaborate and communicate design ideas and prototypes to developers to create intuitive and user-friendly products.
6. UX/UI Developer

- Everything that is there in UI/UX Designer
- Build front-end part of the designs using different programming languages like HTML, CSS, JS, Angular, etc.
- Attention to details like interactions, animations, transitions, and feedback for different UI elements.
- Communicate the functional aspects of design to other developers.
- Collaborate and communicate design ideas and prototypes to cross-functional teams and help them create immersive product experiences.
7. Motion Designer

- Design and create enticing motion graphics for video deliverables (corporate videos, eLearning, websites, marketing demos, etc.)
- Prepare design plan, concept, and layout for motion graphic project.
- Create and deliver motion graphics in various media including web, mobile, etc.
- Work with art and creative teams to understand project scope and objectives.
- Assist in selecting audio, video, colors, animation, etc. for graphic design.
- Work with editors, producers, and other designers to resolve technical and/or design issues.
- Edit raw video footage and add effects/elements to enhance motion graphics.
- Research and analyze best design techniques and solutions to create motion graphics.
- Assist in designing and creating storyboards.
- Participate in brainstorming sessions to share new design perspectives and ideas.
- Maintain and follow best practices for versioning control, naming convention, and organization of graphic files.
- Maintain up-to-date knowledge about the latest graphic design techniques.
- Ensure compliance with company guidelines and design standards.
8. UX Writer

- Create and edit end-to-end user experiences across digital platforms to improve onboarding, errors, instructions, features, and more.
- Drive and champion product language to ensure a cohesive narrative.
- Document your strategies with guidelines, ensuring a consistent tone and voice.
- Collaborate with cross-functional teams like designers, user researchers, legal, marketing, product managers, and engineers.
- Take a data-driven approach to usability studies, and optimize copy to enhance the product’s growth.
- Tackle stakeholders and making them understand the decisions made in terms of copywriting.
- Ability to storyboard and visualize the ideology behind each narrative and present it to cross-functional teams.
9. Usability Analyst
- Experience in planning, estimating, designing, executing, and analyzing performance tests.
- Customer service, research, and analysis skills for analyzing the test data and make design decisions that help improve the product.
- Good communication and writing skills to conduct interviews and communicate the outcome through documentation.
- Stay on top of new technologies and current trends to anticipate consumer needs.
- Requires imagination to think of ways of improving your company’s products.
- Should be able to implement the overall performance test strategy and lead best practices and standards.
Conclusion
The design industry has thrice the number of UX/UI designers compared to the last few years.It is not always the industry that is changing, but it’s us who is looking for growth.According to the current market situation, there is a very less chance that a designer will be ignored by someone. If you are a designer and being removed or ignored by any organization, that is your skillset they are looking at. Let them know your true potential by filling the gaps or learning new skills and they’ll definitely come looking for you. There’s always scope for learning something new, until our last breath. References: From not just one, but many great writers and their articles from the internet. Thank you all for your inspiration and knowledge. #designforall