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UX Planet — Medium | Guy Ligertwood
This is a follow on to my original article 24 Ways to Look Like an Awesome UX Designer
“Sorry gotta run”
You need to be in two places at once, how bloody important you are. Being required in another meeting means that it’s probably more important than the meeting you’re already having.
“Nope, nope”
Shock horror. This sounds like futuristic porn or something. You look like you’re keeping some pretty edgy company outside of work. And no, very unlikely your colleagues are going to have mates who do this so you should be safe.
“POW”
It will seem like you’re listening, the person you point to will be flattered, and no one will challenge you for fear of looking dumb. This is a no brainer; you can’t lose, give it a try.
Tell your colleagues that you need them to protect your eyes. In our technology-driven world, LED and LCD digital screens mean we’re exposed to more blue light than ever before. Blue light penetrates right to the back of the eye, triggering nerves that cause discomfort and eye strain. Blue light can cause permanent damage to the eye. Who’s going to argue with that?
“Dare to punch this puppy?”
People will look at you funny and ask “what does that mean.” You reply that it’s been around for ever and means do something that’s awful but is good for the business. You’ll sound slightly brazen but interesting/crazy at the same time.
“Enough of this crap, I’m off to enjoy the fruits of the free world”
You’ve been there done that. The corporate design world is a slow machine clogging your creative juices with red tape, and the agency life sucks out your soul. It’s time to be a free(lance) designer doing good for the world with no ties.
Mention how John Maeda (Maeda is to design what Warren Buffet is to finance) championed computational thinking.
Computational design is the application of computational strategies to the design process. While designers traditionally rely on intuition and experience to solve design problems, computational design aims to enhance that process by encoding design decisions using a computer language (Arch Daily).
Again you have lots going on, and you can’t make time at the moment. You’re so bloody entrenched in digital that it’s even entered your everyday language.
“That’s a lot of notes”
Post it notes keep designers alive. Every note consists of something to do, to remember, to add to the backlog, to create a meeting about and to doodle on. The more thrown around, the better.
I keep it in my armoury at all times. Great to say when you are chatting with devs and designers. Companies are always wanting new features, so you’ll get a good run with this one.
“OK, things are moving along which isgood”
If you’re in a stand up with little to no news to update the team (as you’re freewheeling), this is a great technical way of saying you’re waiting on the devs.
“Too much for my brain”
This is a great to do when all the UX team are meeting up. If they ask what it is say:
“it’s a lean-management method for analysing the current state and designing a future state for the series of events that take a product or service from its beginning through to the customer.” (Wikipedia)
End of discussion.
The age old discussion of should we learn code. Mention that learning code is not everything but training your mind with problem-solving while coding is invaluable.
“They’re coming for your job soon”
The blockchain is on the way, and every so often drop it in to conversation. You want to stress that no industry is safe and that “this is going to be the uberisation of Uber.”
“I never tyre of this”
This adage is gold. We all need to get inspiration from elsewhere and tweak it for our own. The old Picasso quote will keep you out of trouble if you’re spotted.
“All omni-channel experiences will use multiple channels, but not all multi-channel experiences are omni-channel,”– boom.
The multi-channel experience is what most businesses invest in today. They have a website, blog, Facebook, and Twitter. They use each of these platforms to engage and connect with customers. However, in most cases, the customer still lacks a seamless experience and consistent messaging across each of these channels. That’s were omni channeling is kicking goals.
“UX is the process, people”
This statement is a constant peeve for UX designers, and you need to get pissed at this. You’re a proud UXer, process, process, process, people. UX is not visual design, argh.
These words look like you’re busy and want to get back to work, as well as thinking that others have better things to do. You like to keep things simple and want people to know that you’re a no nonsense designer.
You are a designer who questions everything, and you’re not even sold on your own job title. Ask who made this stuff up as is doesn’t make any sense.
“That’s hectic, this menu is so 1999”
You’re always noticing the bad design of this and that, and you find it so frustrating. It seems one of your natural qualities is digging out stuff which is awful for the user whether on the job or not.
HIPPO means the Highest (income) Paid Person’s Opinion. Yeah, we all know these people in meetings. When they say something, even if it’s crap, people nod in agreement. Showing your disdain for these high rolling free wheelers will bring you some real allies. Just don’t show this disdain to the HIPPO.
Streams get thrown into lots of digital project talk.
“We need to create a value stream, to think about upstream and then they can come down stream.”
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Writing for the Web: How To Be Well Prepared With This Great Checklist
UX Design For Your Life
24 Ways to Look Like an Awesome UX Designer
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How to become a UX Designer at 40 with no digital or design experience
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22 (more) Ways To Look Like An Awesome UX Designer was originally published in UX Planet on Medium, where people are continuing the conversation by highlighting and responding to this story.
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